NDS キャプテン翼 激闘の軌跡

Released on 5/20!

The Element of Game in Everyday Life

The element of game can bring lots of new possibilities to our everyday lives. Games can make our world a better place.

The biggest problem is: the older generation fears the coming of this new age, and they do not have enough imagination to make this happen.

They will inspire us to be better people, if the game systems are designed right.

It’s gotta come. What’s gonna stop it?

Making our Real World More like a Game

Gaming counts.

Gamers are great human resources. Gaming hours make up enormous man-hours. What can we do about this? How possibly gaming can save our education, work, world, and future?

Using online games to make real life better for gamers could make lives better for ourselves.

The power of games and comics are the biggest untapped resources of today’s world. Whoever can make good use of them can change the world.

Some useful stats from the presentation include:

  • Active online gamers spend 10,000 hours of play by the time they are 21 (almost as much as the time spent in school).
  • There are 500 million active online gamers worldwide (that will grow to 1.5 billion in the next 10 years).
  • 3 billion hours a week are spent playing online games.

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Theme: Esquire by Matthew Buchanan.

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